R base graphics to audio: devoutaudio
Pontifications
QUOTE
- “x position is mapped to audio channel position - points on the left of the plot are rendered mainly in the left channel of audio
- y position is mapped to frequency - the higher the point the higher the frequency
- size is mapped to duration - larger points have a longer sound”
END QUOTE
—> Read the whole thing: Introducing {devoutaudio} - an experimental package for rendering graphics as audio
- Wow have to try this!